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Charlie Gets Fired

- Defined budget & timeline for creation, development, and production of eight interactive episodes. Delivered on budget and on time each week for a seven week period - Supervised scriptwriting process alongside the creative director, including weekly checkins with the writers, feedback on each round of the scripts, and interactivity consulting - Contracted and managed the animation studio that worked under the creators' creative direction to maintain deadlines - Defined and supervised the interactivity implementation, including creation of functional specifications & tagging documents and QA on all devices - Delivered and released on schedule & budget, including coordination with the creators and the marketing manager for the production of all paid and organic marketing assets such as trailers, social media copy, and gifs Featured on: - Funny or Die - Animation Magazine

Project Roles
Content Producer, Interactive Producer
Copywriting, Producing, Project Management
2D Animations, Interactive Videos
Project Industries
Entertainment, Gaming
Charlie Gets Fired