Donuts Go Crazy
I had the pleasure of working with Space Inch to help develop the game Donuts Go Crazy for mobile and web. My responsibilities included art direction for the interface, icon development, character development, conceptual development, visualization of mechanics, marketing design and a bucket of other jobs. I pretty much had my hand in everything.
- Project Roles
- Art Director, Artist, Designer
- Adobe Illustrator, Adobe Photoshop
- Games - Mobile
- Project Industries