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Being Material

Being Material is a publication (book and website) based on a symposium entitled Being Material, presented by The MIT Center for Art, Science & Technology in 2017, exploring relationships between the digital and the material. E Roon Kang and Minkyoung designed both book and web components for the publication and they built a mobile-oriented web publication with Lukas Eigler-Harding, based on Kirby CMS. The website uses computer vision by pattern recognition that responds to the physical book object: when readers move pattern inserts around, it’s detected by the website and creates a multi-sensory interaction. This computer vision component designed and developed by Marcelo Coelho (Machine Learning), Evan Ziporyn (Soundscape), E Roon Kang, and Skylar Tibbits.

Project Roles
Designer, Creative Director, Creative Technologist, Developer
Skills
ActionScript, Art Direction, Design, Interactive, Adobe Illustrator, Adobe InDesign, Adobe XD, Back-End Development, Creative Direction, Creative Research, Creative Strategy, CSS, Editorial, Front-End Development, HTML, Information Architecture, Integrated, PHP, Technology, Type Design, Figma
Media
UI Design, UX Designs, Websites, Book Covers, Books
Project Industries
Augmented Reality, Education, International, Media, Non-Profit, Software, Technology, Virtual Reality
Being Material
Being Material