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GenreCodex

THE MISSION: GenreCodex answers the question: How can we visually represent all the genres and subgenres of popular music in a way that is always accurate and always relevant? MY INVOLVEMENT: GenreCodex was my MFA Design + Technology thesis project from 2010-2012 at Parsons The New School for Design. In 2017, I decided to revisit the project.

Project Roles
Designer, Product Designer, UX/IA Designer
Company
Parsons / Independent
Skills
Adobe Illustrator, Adobe InDesign, Adobe Photoshop, After Effects, Android, Black & White, Conceptual, Content, Content Management, Design, Design Pattern Research, Experiential, Interaction, Interactive, iOS, Keynote, Language: English, Low / High Fidelity Prototyping, Low Budget, Mobile, Motion, Sketch, Storyboarding, Technology, Traditional / Hand-drawn, User Behavior Research, Vector, Visual Development
Media
App Design, Icons, Microsites, Mobile Apps, Product Designs, Products - Digital, Prototypes, Storyboards, UI Design, UX Designs, Websites, Wireframes
Project Industries
Entertainment, Media, Music
GenreCodex
GenreCodex
GenreCodex
GenreCodex
GenreCodex
GenreCodex
GenreCodex