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Shadow of War "Friend or Foe"

A monster project shot on the shores of a frozen Black Sea, just outside Odessa, Ukraine. Neil Huxley directed. VFX, prosthetics and practical effects came together in 15 weeks of finishing, to a result that delighted the client and game developer. In addition to this film, we also shot and finished 6 different extensions for an interactive experience, two BTS films, separate social content and created a dynamic banner campaign to both drive viewers to the site -- then pursue them afterward.

Project Roles
Producer
Company
Warner Bros.
Skills
Producing
Media
Advertising
Project Industries
Gaming
Shadow of War "Friend or Foe"
Collaborators