Lotus Eater is a video game I designed and developed for the Apple IPad and IPhone. I have an addictive personality. Whether it be working too much, drinking too much coffee, or eating too many Cheetos, throughout the years I have learned the practice of moderation. When designing this game, I wanted the player to experience this need for a vice, while learning about the value of moderation through the interactive play.
- Project Roles
- Animator, Creative Director, Developer, Game Designer, Illustrator, Motion Designer
- 3D, Adobe InDesign, Adobe Photoshop, After Effects, C# / .NET, Unity
- Interactive Installations
- Project Industries