VR proof-of-concept produced with the hope of providing new wheelchair users with a safe and empowering environment for learning how to navigate their chairs.
A self-initiated endeavor developed between client work, this passion project was originally born out of a study on ways to facilitate empathy through immersive experiences. The focus on accessibility's human impact was inspired early on in the brainstorming process after viewing Jason DaSilva’s documentary 'When I Walk', which depicts the often difficult transition to wheelchair life.
- Project Roles
- Art Director, Designer, Industrial Designer, Editor (Brand/Content)
- Design, Creative Direction, Filmmaking
- Virtual Reality