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A Virtual Space

In my thesis, I attempted, as a designer, to design for 'Virtual Reality'. Almost like creating a video game but with the intent that the user isn't a gamer but someone passively experiencing information, like when we browse a website. I started with simple design problems, for example a poster... How does that function in Virtual Reality? Is it a window? Does it have a far version, mid version and a near version? Does it float or enlarge the longer you look at it? The possibilities become virtually endless and the actual determination of what can actually become 'reality' is what you can code.

Project Roles
Designer, Developer
3D, Architectural Scale, JavaScript
Games - VR
A Virtual Space