American Horror Story VR Experience

Produced & project managed the creation/production of VR film from award through delivery and managed Event experience including fabrication and implementation of physical space. The challenge from FX was to create a virtual reality experience for ComicCon 2016 that showcases a "best of" the American Horror Story series. Using the HTC Vive and Unreal Engine 4, we visualized five primal fears and attached them to each of the five seasons of AHS. A fear of heights, claustrophobia, burning alive, clowns and falling anchored each sequence as we took Comic Con goers through a completely new and visceral experience.

Project Roles
Content Producer, Event Producer, Executive Producer, Post Producer
Company
FOX
Skills
CGI, Cinema 4D, Content, Digital Capture, Entertainment, Experiential, Fabrication, Furniture Design, Integrated, Maintaining Schedules, Management of Teams 20+, Managing Budgets, Outdoor, Post-Production, Producing, Project Management, TV, Unreal Engine
Media
Events, Virtual Reality
Project Industries
Advertising, Entertainment, Virtual Reality
American Horror Story VR Experience
American Horror Story VR Experience
American Horror Story VR Experience
American Horror Story VR Experience
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