National Geographic Interactive Game

To complement National Geographic’s Thanksgiving miniseries, we created a Webby award-winning narrative strategy game that gave people a first person perspective of the events that unfolded, and the power to explore how they would have fared in Plymouth, 1620.

I was involved in every step of the process, from top-level concepting and research, wireframing and scriptwriting down to the nitty-gritty debugging details.

Project Roles
Copywriter
Company
MullenLowe
Skills
Conceptual, Interactive, Scripting, Digital, Game Design
Media
Advertising, Games - Mobile
Project Industries
Entertainment
National Geographic Interactive Game
Support