Westworld, S1 (Emmy)

When I started on Westworld 1.5 yrs before it premiered, the brand did not exist. So, much of this project was developing it from nothing. There was a lot of research into philosophical models, AI, human consciousness and other subjects. The project ended up being a little bit of everything across multiple platforms (e.g. web, social, VR, stunts, Design, easter egg strategy, chatbots, etc..), with multiple agency partners (e.g. Bad Robot, Google Zoo, Digital Kitchen, Rehab, etc..), working directly with creators JJ Abrams, Jonathan Nolan, and Lisa Joy.

Project Roles
Animator, Art Director, Artist, Creative Technologist, Developer, Front-End Developer, Illustrator, Motion Designer, UX/IA Designer, VFX Artist
Company
HBO
Skills
2D, 360° Video, 3D, 3D Generalist, Adobe Illustrator, Adobe Photoshop, After Effects, Art Direction, Canvas, Cinema 4D, Creative Direction, HTML, Mobile, Particles, C# / .NET, Motion, WebGL
Media
2D Animations, 3D Animations, 3D Illustrations, Advertising, Art, Brand Guidelines, Branded Content, Concept Art, GIFs, Illustrations, Logos, Photo Illustrations, Virtual Reality
Project Industries
Advertising, Entertainment, Technology, Virtual Reality
Westworld, S1 (Emmy)
Westworld, S1 (Emmy)
Westworld, S1 (Emmy)
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