Product:
With the pandemic transforming the conventional ways of action happening around, schools are one of the most affected zones. Qruzo, the digital school, is a solution to keep the school environment unaffected during unpredictable upcoming events.
Qruzo, converts the physical school environment into a digital tablet, with appropriate applications, that enable the system to function. Apps like, video conferencing, Test & Assessment, My Class, My Bag, Me, Content creator, Virtual labs, and many more exciting apps are part of Qruzo’s education-specific Android Operating System. There are apps for students, teachers, school management, and parents, thus they stay in the loop just like the physical world.
My concept/ role:
Considering the brief, the product caters to different target groups, belonging to the same family otherwise, ‘School’. I decided to keep the narration close to the real world, in terms of stories and actions involved, thus enabling a connection with the product for the users. I had the independence to explore in terms of graphic elements, color choices, textures, etc.
Although Qruzo sets up in India now, there’s a vision to expand the service to other parts of the world later. Thus the design should be appropriate for the global audience.
Process:
Information architecture > Ideation > Iterations > Conceptualisation > Wireframing > Low-fidelity > High-fidelity > Prototyping > User Testing > Development > Cycle repeats.