Coping

Alongside the first month of a global pandemic, I lost my ability to create or produce anything at all. Incapacitating daily headaches kept me from doing what I love for 5 straight months as we were all forced to adapt to a new sense of isolation. In short, I lost my most crucial coping mechanisms. I told myself that if I got back to doing what I love that I'd turn this feeling into an animation. The result was not only a cathartic middle finger to that experience, but also a project that helped me break past several creative constraints.
"Coping" is primarily frame by frame animation with some help from After Effects. The goal was to create a piece with two distinct visual palettes and components that start separate before coming together. On top of that I wanted to present the loop in 3 different ways. This ended up being B&W, Full Color, and Psychedelia.

Project Roles
Animator, Director, Art Director
Company
Freelance
Skills
2D, 2D Character Design, 2D Graphics, Adobe Photoshop, After Effects
Media
2D Animations, Cel Animations, Motion Graphics
Project Industries
Entertainment
Coping
Support