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Visual Reality

An immersive exhibition of virtual rooms, Visual Reality seeks to transport people to fantastical imaginary scenes all while stuck in their homes. The concepts for the rooms grew out of my fascination with images from around the world depicting the ways the coronavirus pandemic has altered our collective landscape. The striking impact humanity has had on the planet has never been so visually apparent. Constructed landscapes – themselves inherently tied to human activity – now free from humans and smog, with wildlife emerging to explore the streets that once belonged to their ancestors. This contrast of humanity’s void and Mother Nature’s imposing natural beauty inspired each of the rooms.

Project Roles
Animator, Art Director, Artist, Creative Director, Game Designer, Set Designer, VFX Artist
Company
Mark Kremer, Inc.
Skills
360 Photography, 360° Video, 3D, 3D Generalist, Adobe Photoshop, Architectural Scale, Art Direction, Creative Direction, Environmental, Environments, Experiential, Keyshot, Rendering, Rhino, SketchUp
Media
360° Video, Architectural Visualization, Art, Environmental Design, Games - VR, Interactive Installations, Set Designs, Virtual Reality
Project Industries
Entertainment, Fashion, Gaming, Media, Retail, Travel/Tourism, Virtual Reality
Visual Reality
Visual Reality
Visual Reality
Visual Reality
Visual Reality