Originally created by Microsoft Research, The WorldWide Telescope combines actual imagery from ground and space telescopes into a rich VR experience. The goal of this project was to create a guided exploration into the depths of the universe while providing real-time educational information throughout the experience.
Microsoft Research also wanted to build a version of WWT that could be accessible through browsers and therefore create a user experience that would allow for this complex technology to be used in the simplest way possible.
In conjunction with the UX strategy and UX design work, I also established a visual language and holistic framework appropriate for the new WWT brand. From defining the brand identity to building out the entire design system, I was also responsible for the look and feel of the entire experience.
Utilizing the latest technology to design and prototype, I built an efficient and robust, responsive system.
The result is a modern interface that showcases the stunning imagery and encourages interaction across multiple view ports.
Peripheral items were also created to be distributed at the launch experiential event.
- Project Roles
- Creative Director, UX/IA Designer
- Microsof Research
- Creative Direction, Creative Strategy, Design Strategy, Experience Design, Experiential, Flinto, Framer, Human-Centered Design, Sketching, User Research
- Web Apps, Websites
- Project Industries