TBWA\Media Arts Lab / Apple
Maybe I worked at Media Arts Lab. Maybe within a newly established UX Department, where I maybe initiated and built design systems as well as the MAL digital style guide and pattern library. Maybe I helped create the first ever social media campaign for Apple.
Maybe I also art directed and oversaw the digital interpretations of the Shot on iPhone campaign and iPhone 7 launch. Maybe even the creation of internal tools for MAL and TBWA network worldwide. Or maybe developing new technologies and innovations with the MAL developer team. But even if I did all this, I wouldn’t be able to talk about it.
- Project Roles
- Art Director, Designer, UX/IA Designer
- Art Direction, Design, Design Strategy, Experience Design, Flinto, Framer, Human-Centered Design, Product Development, Sketch, User Research
- App Design, Products - Digital
- Project Industries
- Advertising, Technology