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TBWA\Media Arts Lab / Apple

Maybe I worked at Media Arts Lab. Maybe within a newly established UX Department, where I maybe initiated and built design systems as well as the MAL digital style guide and pattern library. Maybe I helped create the first ever social media campaign for Apple. ‍ Maybe I also art directed and oversaw the digital interpretations of the Shot on iPhone campaign and iPhone 7 launch. Maybe even the creation of internal tools for MAL and TBWA network worldwide. Or maybe developing new technologies and innovations with the MAL developer team. But even if I did all this, I wouldn’t be able to talk about it.

Project Roles
Art Director, Designer, UX/IA Designer
Company
Apple
Skills
Art Direction, Design, Design Strategy, Experience Design, Flinto, Framer, Human-Centered Design, Product Development, Sketch, User Research
Media
App Design, Products - Digital
Project Industries
Advertising, Technology
TBWA\Media Arts Lab / Apple
TBWA\Media Arts Lab / Apple