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Possible Worlds

Possible Worlds is a VR platform and experience that will invite participants to speculate on alternative possibilities for the future. I was invited by Producer, Fabbula and Creative Director, Thomas Klein, to be part of this exhibition. I was responsible for the creation of the "Metaspace", a journey and portal to another world. This was my very first contact with Unreal Engine 4. A tool, that is nowadays part of my workflow in certain projects. This is a video capture of the VR journey (with straight head in default position). METASPACE CREDITS: Creative Direction by Thomas Klein, Design, Realtime VFX, GFX Development & Modelling by Edu Prats, Blueprints interactive logic by Samuel Wilhelmsson, Sound Design / Soundtrack by Kristoffer Wilhelmsson and Production by Fabbula.

Project Roles
Developer, Motion Designer, VFX Artist, Artist
Skills
C++, Houdini, Unreal Engine
Media
Art, Games - VR