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Motion Capture Rig

Made with Microsoft kinect, Unity, and NI Mate through open sound control (OSC). This rig allows users to manipulate any 3d model with their own body movements. Used in POSTVIVO’s 2019 live performance US Tour and Aether.01 in Possible Bodies exhibition, Phosphor Project Space, 2019, and LILITH's Installation at Hodgepodge II, 2019.

Project Roles
Creative Technologist, Designer
3D, 3D CAD, 3D Generalist, Adobe Character Animator, Blender, C# / .NET, CGI, JavaScript, Python
3D Animations, Augmented Reality, Interactive Installations
Project Industries
Augmented Reality, Entertainment, Gaming, Media, Technology
Motion Capture Rig