ConQwest was a "Big Game" played in cities across the US. 5 teams of 20 high school students each raced around downtown zones with cameraphones, shooting photos of semacodes (2D barcodes) to complete treasure hunts on an urban scale. The game was sponsored by Qwest Wireless.
I worked on technology design and application development for the game, and helped oversee in-market gameplay events.
- Project Roles
- Creative Technologist, Event Producer
- Producing, Product Development, Project Management, Street
- Events, Mobile Apps
- Project Industries
- Advertising, Augmented Reality, Gaming