A snarky and somewhat smart-assed campaign devoted to aggravating experiences and people encountered while working in the creative industry. Informed by a youth wasted playing Atari 2600, the aesthetic was bright, primary and deliberately simple. The budget was primary and simple as well, so we tried to make the best of it and make the client laugh. They did. Maybe twice.
- Project Roles
- Art Director, Creative Director, Designer
- Art Direction, Creative Direction, Design
- Project Industries