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UBISOFT – Watch Dogs 3 (Visualisation Development)

Working closely with the client, we cast, costumed, styled & shot a range of characters in various poses, later comp-ing them in to specially shot London locations to help visualise the look of the game’s neon-soaked urban world.

Project Roles
Art Director, Creative Director, Designer
Adobe Photoshop, Art Direction, Creative Direction, Project Management
Concept Art
UBISOFT – Watch Dogs 3 (Visualisation Development)