UBISOFT – Watch Dogs 3 (Visualisation Development)
Working closely with the client, we cast, costumed, styled & shot a range of characters in various poses, later comp-ing them in to specially shot London locations to help visualise the look of the game’s neon-soaked urban world.
- Project Roles
- Art Director, Creative Director, Designer
- Adobe Photoshop, Art Direction, Creative Direction, Project Management
- Concept Art