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Mech Recruits

Mech Recruits started off as a small experiment testing out different HUD like visuals within AR utilizing the Vuforia framework inside Unity 3D. This initial idea quickly snowballed and the final result is a fully working AR game. This version of Mech recruits is just the first chapter, in the next few weeks I will be launching a Kickstarter campaign outlining a multi level Mech Recruits game, if all goes well I will start production in a few months and have it in the app store before end of the year. Download: https://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=1403072723&mt=8

Project Roles
Animator, Art Director, Creative Director, Designer, Motion Designer, UX/IA Designer, App Developer
Company
Personal
Skills
Adobe Illustrator, Adobe Photoshop, After Effects, Art Direction, Creative Direction, Integrated, Interaction, Interactive, Motion
Media
Motion Graphics, UI Design, UX Designs, Visual Designs, 3D Animations, Augmented Reality, Sound Designs
Project Industries
Advertising, Entertainment, Gaming