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LEGO 2: The Second Part Main Titles

I was the lead surfacing and lighting artist on this project, responsible for developing the look of all assets and all shots, creating a stringent pipeline that would easily integrate geometry provided by LEGO, creating a fully procedural workflow that instantly colors and shades individual LEGO pieces based on a few key integer values. Created at Alma Mater.

Project Roles
Lighting Designer, VFX Artist
Alma Mater
3D, 3D Generalist, CGI, Film, Lighting, Maya, Rendering, Textures, VFX
3D Animations, Art, Character Designs, Motion Graphics, Title Sequences
Project Industries