LEGO 2: The Second Part Main Titles
I was the lead surfacing and lighting artist on this project, responsible for developing the look of all assets and all shots, creating a stringent pipeline that would easily integrate geometry provided by LEGO, creating a fully procedural workflow that instantly colors and shades individual LEGO pieces based on a few key integer values.
Created at Alma Mater.
- Project Roles
- Lighting Designer, VFX Artist
- Alma Mater
- 3D, 3D Generalist, CGI, Film, Lighting, Maya, Rendering, Textures, VFX
- 3D Animations, Art, Character Designs, Motion Graphics, Title Sequences
- Project Industries