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Save the Bebbles

I helped ideate and illustrated the hero character for Save the Bebbles, a game aimed at convincing the public that charity scoring practices are dated and unrealistic due to the genuine need for genuine investment in often necessary overhead. It focuses on assisting Bebbles, creatures in need. They feed solely upon lollipops, but a deep canyon has formed between their nesting grounds and food source. The Bebbles pursue this food source anyway, and many fall to their deaths in the process. The gamer's job is to implement a variety of forms of deterrence to help keep these creature alive and fed, while keeping overhead costs low.

Project Roles
Art Director, Illustrator
Charity Defense Council
Adobe Photoshop, Art Direction, Conceptual, Digital, Painting
Games - Mobile
Project Industries
Advertising, Gaming, Non-Profit
Save the Bebbles
Save the Bebbles
Save the Bebbles
Save the Bebbles