Pacific Rim: Uprising
I worked as a Visual Effects Supervisor and Concept Lead on this project. Working closely with the client and the main vendor Dneg alongside a concept team I have concepted and designed the 3d holographic interfaces that were living inside the giant robots. In the second phase of the project I have supervised a team of 35 artists delivering close to 250 shots for the film.
- Project Roles
- Art Director, Creative Director, VFX Artist
- Legendary Pictures
- Art Direction, Creative Direction, VFX
- Feature Length Films
- Project Industries