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Pacific Rim: Uprising

I worked as a Visual Effects Supervisor and Concept Lead on this project. Working closely with the client and the main vendor Dneg alongside a concept team I have concepted and designed the 3d holographic interfaces that were living inside the giant robots. In the second phase of the project I have supervised a team of 35 artists delivering close to 250 shots for the film.

Project Roles
Art Director, Creative Director, VFX Artist
Company
Legendary Pictures
Skills
Art Direction, Creative Direction, VFX
Media
Feature Length Films
Project Industries
Entertainment
Pacific Rim: Uprising
Pacific Rim: Uprising
Pacific Rim: Uprising
Pacific Rim: Uprising
Pacific Rim: Uprising