Haunted vase

I created this fracture and particle simulation in Maya using nParticles for the ghostly trails and rendered the particles with Krakatoa. I modelled the Ming vase in Maya and rendered a beauty pass using Arnold, then composited the separate passes in After Effects.

Project Roles
VFX Artist
Skills
3D, After Effects, Maya, VFX
Media
3D Animations
Project Industries
Entertainment
Haunted vase
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