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Rhythm Heaven Megamix for Nintendo 3DS (Worldwide)

As Chief of UI design and 2D graphic designer in the game creation team, I directed the whole UI and the map art. I also designed characters in the mini game Sumo Brothers and the castle of the last stage game.

Project Roles
Animator, Artist, Designer, Game Designer, Illustrator, Letterer, Motion Designer, Typographer, UI Designer
Company
Nintendo
Skills
2D, Adobe Illustrator, Adobe Photoshop, Art Direction, Children, Color Grading, Conceptual, Creative Direction, Design, Digital, Entertainment, Experiential, Game Design, Language: English, Language: French, Language: German, Language: Italian, Language: Japanese, Language: Korean, Language: Spanish, Music, Musical Effects, Pop, Rhythm And Blues / R&B (Classic), Storyboarding, Type Design
Media
2D Animations, 3D Animations, 3D Illustrations, Art, Cel Animations, Character Animations, Character Designs, Concept Art, Games - Console, Icons, Illustrations, Infographics, Interaction Designs, Lettering, Logos, Motion Graphics, Music Videos, Products - Digital, Sound Mixing, Storyboards, Typography, UI Design, UX Designs, Visual Designs
Project Industries
Entertainment, Gaming
Rhythm Heaven Megamix for Nintendo 3DS (Worldwide)
Rhythm Heaven Megamix for Nintendo 3DS (Worldwide)
Rhythm Heaven Megamix for Nintendo 3DS (Worldwide)