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Mood Machine

For our first interactive browser-based experience, we delved into a discussion on how the Internet and social media affects human emotion and thus how branding/marketing can influence us as a society. In collaboration with NYC-based digital artist Matthew Keff and with sound design from Melbourne-based producer Lewis Cancut, we designed a 4 digital worlds where the user is asked to interact with their surroundings in order to feel a certain way. Made in Unity and WebGL, Mood Machine is available to play via browser or download for Mac and/or PC. Best experienced with headphones and on Google Chrome.

Project Roles
Art Director, Creative Director, Project Manager
Pitch Studios
3D, Digital, Unity, WebGL
Desktop Apps, Web Apps, Websites
Project Industries
Entertainment, Gaming, Technology
Mood Machine
Mood Machine
Mood Machine
Mood Machine