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Kano RPG Mobile Apps (iOS & Android)

From 2016 to 2017, I was in charge of overhauling the entire UI/UX of Zombie Slayer, Mob Wars: La Cosa Nostra, and two other Kano RPG games, Viking Clan and Pirate Clan. Each game is an interactive role-playing social game originally launched from 2012-2014. I was tasked with bringing all of the games up to standard for proper native iOS/Android releases from mobile web. I also worked in designing new features, improving existing ones, and bringing the mobile version to feature parity with its desktop/web counterpart. My role in the project heavily involved UI/UX design, user-testing, prototyping, iA flows, wireframing, etc. Kano RPGs have a considerably loyal following and a user base that encompasses millions of dedicated players worldwide. To this day, they are continuously being developed and updated by Kano.

Project Roles
Art Director, Creative Director, Designer, Game Designer, UX/IA Designer, Product Designer
Company
Kano
Skills
Adobe Illustrator, Adobe Photoshop, Android, iOS, Mobile, Sketch, Low / High Fidelity Prototyping, Art Direction, Content, Content Strategy, Creative Direction, Design, Game Design
Media
Games - Mobile, Mobile Apps
Project Industries
Entertainment, Gaming, Software, Startups, Technology
Kano RPG Mobile Apps (iOS & Android)
Kano RPG Mobile Apps (iOS & Android)
Kano RPG Mobile Apps (iOS & Android)
Kano RPG Mobile Apps (iOS & Android)
Kano RPG Mobile Apps (iOS & Android)
Kano RPG Mobile Apps (iOS & Android)