From 2016 to 2017, I was in charge of overhauling the entire UI/UX of Zombie Slayer, Mob Wars: La Cosa Nostra, and two other Kano RPG games, Viking Clan and Pirate Clan. Each game is an interactive role-playing social game originally launched from 2012-2014. I was tasked with bringing all of the games up to standard for proper native iOS/Android releases from mobile web. I also worked in designing new features, improving existing ones, and bringing the mobile version to feature parity with its desktop/web counterpart. My role in the project heavily involved UI/UX design, user-testing, prototyping, iA flows, wireframing, etc. Kano RPGs have a considerably loyal following and a user base that encompasses millions of dedicated players worldwide. To this day, they are continuously being developed and updated by Kano.