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Overwatch Portraits

This piece is a homage to a game that I love. It’s also an exercise in expressing character personality within a strict set of constraints. My goal was to keep the design as simple as possible, while still communicating the unique qualities of the various characters. Additionally, I wanted to limit myself to just using the characters’ heads in the portraits. No guns allowed!...Minus the exception of DVa’s suit...and Bastion’s gun is technically apart of his body.

Project Roles
Creative Director
Skills
Cinema 4D, Creative Direction
Media
3D Animations