This piece is a homage to a game that I love. It’s also an exercise in expressing character personality within
a strict set of constraints. My goal was to keep the design as simple as possible, while still communicating the
unique qualities of the various characters. Additionally, I wanted to limit myself to just using the characters’ heads in
the portraits. No guns allowed!...Minus the exception of DVa’s suit...and Bastion’s gun is technically apart of his body.
- Project Roles
- Creative Director
- Cinema 4D, Creative Direction
- 3D Animations