Our client was in the midst of developing a mouthguard that delivered impact velocity and rotation to a sideline receiver over a proprietary wireless signal. We were brought on initially to prototype a Windows desktop application (WPF) capable of receiving events from the mouthguard and displaying them in real-time. We led the conception, UX, and development of the initial prototype while also laying the technical foundation for the V1 application release. We continued after the prototype to drive the design and development of the administrative interfaces for managing teams, players, and reports.