Cards Against Humanity Pop-Up
This project was designing and producing the first-ever physical retail space for the well-known card game, Cards Against Humanity. The space was created to not only house Cards Against Humanity products, but a large curation of merchandise from local creatives including games, magazines, books, fashion accessories, and more.
From conception to execution, I was the project lead from blueprinting and designing the space to overseeing and managing its construction. The outcome of the space was well-received, profitable, and produced within budget. The shop will be open until the end of February 2018.
- Project Roles
- Architect, Art Director, Content Producer, Creative Director, Designer, Executive Producer, Furniture Designer
- Cards Against Humanity
- 2D, 3D, Adobe Illustrator, Architectural Scale, Art Direction, Content, Content Management, Creative Direction, Design, Fabrication, Furniture Design, Interactive, Lifestyle, Low Budget, Maintaining Schedules, Management of Teams 1-10, Managing Budgets, Project Management, Retail, Strategy, Visual Development
- Environmental Design, Retail Designs, Visual Designs, Wayfinding
- Project Industries
- Gaming, Retail