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Am I Better... (Game Prototype)

Completed as part of my college thesis, this game prototype serves as a mockup for the final styling and layout of a larger project. Taking place in a library for local family history, this space allegorizes larger systems of power through its visual design. Interactive assets are designated via the lightest values, and I utilized flat-shading, minimalist design, and a limited color palette in order to create an experience of conformity, isolation, and oppression.

Project Roles
Artist, Game Designer
Skills
3D, 3D Generalist, Adobe Photoshop, Environments, Game Design, Maya
Media
Games - Console
Project Industries
Education, Gaming
Am I Better... (Game Prototype)
Am I Better... (Game Prototype)
Am I Better... (Game Prototype)
Am I Better... (Game Prototype)
Am I Better... (Game Prototype)
Am I Better... (Game Prototype)
Am I Better... (Game Prototype)
Am I Better... (Game Prototype)