Am I Better... (Game Prototype)
Completed as part of my college thesis, this game prototype serves as a mockup for the final styling and layout of a larger project. Taking place in a library for local family history, this space allegorizes larger systems of power through its visual design. Interactive assets are designated via the lightest values, and I utilized flat-shading, minimalist design, and a limited color palette in order to create an experience of conformity, isolation, and oppression.
- Project Roles
- Artist, Game Designer
- 3D, 3D Generalist, Adobe Photoshop, Environments, Game Design, Maya
- Games - Console
- Project Industries
- Education, Gaming