PlayStation asked us to build up hype amongst hardcore gamers in the run up to the release of Killzone 2. So we created a game of the game, complete with leaderboards, multiplayer options, and surprise ambushes. The twist: our game runs on top of your internet browser, and the enemy can strike at any time as you browse the web. I was ECD on this innovative project which won recognition at many international awards shows including Tomorrow Awards, D&AD, Cannes Lions, LIA, Eurobest, Creative Circle, One Show Entertainment and more.